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https://www.transmedia.co.uk/course/figma-introduction Figma is a web-based, graphics editing and user interface design app. You can use it to do all kinds of graphic design work, from wireframing websites, to designing mobile app interfaces, prototyping designs and crafting social media posts. Our two-day course starts with design basics such as typography, colour contrast, fonts, spacing, and more. Then we move on to show you the Figma toolset and how to use it to create text, add images, UI elements, and so on. During the course you will begin working with colours and styles and discover how to add other elements, such as slide-out menus. By the end, you'll be able to create professional mockups and turn your designs into interactive prototypes. All our Figma courses are taught by industry professionals who will share years of their industry experience with you, imparting best practice techniques as well mastery of the tools. Topics covered include Introduction to Figma, Exploring a Figma document, Designing and prototyping, Time-saving techniques and Exporting and sharing designs.
Java training course description A comprehensive introduction of the Java language and environment. It is important to note that the course will assume that the delegates are already familiar with the C language as this enables more advanced features of the Java language to be covered in the course. The course will also give an overview of areas related to programming in Java. What will you learn Describe the Java architecture. Write Java applets and applications. Debug Java programs. Examine existing code and determine its function. Use multimedia extensions, the awt, multithreading, exceptions within Java Java training course details Who will benefit: Those wishing to program in Java. Prerequisites: Complete C programming Duration 5 days Java training course contents Review of UNIX fundamentals What is Java? What Java is, history of Java, reasons for success. The Java Virtual Machine, Bytecodes, getting up and running with Java, Java resources. Simple Java applications. C features in Java Java data structures, Java flow control, differences from C, arrays, strings and packages. OO features in Java Java classes and objects, inheritance, overloading, packages. Differences from C++. Java applets Applications vs. applets, HTML, the applet tag, applet methods, life cycle, testing and debugging. Multimedia applets Images, sounds, fonts, colours and animation. Java products The JDK in detail, other development environments. Javabeans and JDBC overviews. Abstract Window Toolkit JFC and Swing versus AWT. Event handling (JDK 1.1), GUIs, panels, buttons, lists, scrollbars, text areas, frames⦠Exception handling and multithreading Handling exceptions. Starting, pausing, stopping threads, producers, consumers, monitoring. More standard classes Java file I/O, Streams, The system class. The networking model, java.net classes. Security and Java Types of attack, the security manager, craplets, securing the network. Integrating legacy code with Java
Employee Engagement 1 Day Training in York