Introduction to Virtualization course description A comprehensive tour of virtualization. The course concentrates on the actual technologies involved as opposed to any one vendor solution. What will you learn Explain the concepts of virtualization. Partition servers. Create Virtual Machines. Introduction to Virtualization course details Who will benefit: Anyone looking for an introduction to Virtualization. Prerequisites: None. Duration 2 days Introduction to Virtualization course contents Virtualization Concepts What is Virtualisation? What are virtual machines (VMs)? Virtualisation Landscape. Network Virtualisation. Suitability for Organisations. Advantages of deploying Virtualisation. Downsides of deploying Virtualisation. Overview of Virtualisation products. Hypervisors What is a hypervisor? Difference between type 1 and 2 hypervisors. Available hypervisors. Hypervisors and device drivers. Hands on: Installing Oracle VirtualBox on Windows. Creating/Importing/Configuring VMs. Virtualization Hosts Hardware and resource requirements. Installation of the hypervisor. Hands on: Installing Hyper-V role into Windows Server. Creating/Importing/Configuring VMs. Virtual Machines Creating virtual machines. Resource requirements. Settings. Installation of the guest OS. Additional tools/ extensions for hypervisor integration. VM files and their uses. Virtual hard disk and their formats. Hardware pass through. Hands on: Connecting to VMWare ESXi via WebGUI and using ESXi to create/import/configure VMs. VM Snapshots/Checkpoints What is a snapshot? How to use them and how they impact performance? Creating/deleting/merging of snapshots. Hands on: Using ESXi to create/manage snapshots. Command Line use on the Hypervisor Interacting with the hypervisor through the command line. Simple commands to configure the hypervisor and VMs. Simple scripts. Hands on: Connecting to VMWare ESXi via PowerCLI to manipulate VMs and snaphshots. Virtualization Storage Different types of storage: local vs remote. Local and remote storage technologies. Configuring storage. Hands on: Using ESXi to deploy VMs on remote NFS storage. Virtual Networking How is networking done in virtualization environments. What is a virtual switch and vNIC and what are their performance characteristics? NIC teaming and trunking in the virtual world. Port groups and isolation. Physical NICs and their use in virtual switches. Hands on: Using ESXi to create and configure vswitches and networking. Templates and clones What is a template? What is a clone? When to use templates and clones to optimize VM deployment. Migrating/Importing VMs What is migration? Migrating compute and storage. Importing VMs from files or physical machines. Hands on: Using VMWare vCenter Server to clone/ template/migrate VMs, tag resources, create local user accounts and assign permissions. VMs and Backups Taking backups of your VMs. Restoring your VMs from backups. Virtualization and Licensing Different licensing models and costs. Containerization Concepts What is a container and how is it different from a virtual machine. When to use containers. Docker and Kubernetes
Intro to containers training course description This course looks at the technologies of containers and microservices. The course starts with a look at what containers are, moving onto working with containers. Networking containers and container orchestration is then studied. The course finishes with monitoring containers with Prometheus and other systems. Hands on sessions are used to reinforce the theory rather than teach specific products, although Docker and Kubernetes are used. What will you learn Use containers. Build containers. Orchestrate containers. Evaluate container technologies. Intro to containers training course details Who will benefit: Those wishing to work with containers. Prerequisites: Introduction to virtualization. Duration 2 days Intro to containers training course contents What are containers? Virtualization, VMs, What are containers? What are microservices? Machine containers, application containers. Benefits. Container runtime tools Docker, LXC, Windows containers. Architecture, components. Hands on Installing Docker client and server. Working with containers Docker workflow, Docker images, Docker containers, Dockerfile, Building, running, storing images. Creating containers. Starting, stopping and controlling containers. Public repositories, private registries. Hands on Exploring containers. Microservices What are microservices? Modular architecture, IPC. Hands on Persistence and containers. Networking containers Linking, no networking, host, bridge. The container Network Interface. Hands on Container networking Container orchestration engines Docker swarm: Nodes, services, tasks. Apache Mesos: Mesos master, agents, frameworks. Kubernetes: Kubectl, master node, worker nodes. Openstack: Architecture, containers in OpenStack. Amazon ECS: Architecture, how it works. Hands on Setup and access a Kubernetes cluster. Managing containers Monitoring, logging, collecting metrics, cluster monitoring tools: Heapster. Hands on Using Prometheus with Kubernetes.
This is a theoretical and practical introductory group tuition during which you will be taught common, essential leather crafting and basic sewing techniques.You will be taught how to correctly use hand tools, how to hand sew leather and understand the most common finishing techniques used in bag and accessory making.You will learn about different types of leather and understand how to select the correct type of material(s) for your project. You will receive an overview of the technical aspects of working with leather and constructing bags and accessories such as preparing, marking, cutting, gluing, reinforcing, debossing and more.You will produce your own samples of work to take home with you.You will receive relevant, useful and informative handouts as well as lists of leather and tool suppliers.This is a professional course delivered by a prototype maker and manufacturer, with the aim of providing an overview and hands-on experience on more common leather working practices. At the end of the tuition you will have:– Gained an understanding of leather types and tanning methods– Understood what it means to work with different leather types and thicknesses and have the ability to source and select the correct tools and materials for your projects.– Gained confidence in using specific tools for preparing, marking, finishing and cutting leather.– Understood and practiced leather craft techniques such as beveling and burnishing techniques– Learnt basic leather hand sewing techniquesWHAT WILL BE TAUGHT?Below is a list of topics covered during the classes:– Understanding leather: overviews on types of leather, tanning, finishings and best use– Vegan leathers: an overview on different types and features– Understanding the importance of choosing the right materials for your project and the right tools for your materials– Leather preparing, pattern placement and marking on leather– Cutting complex shapes using a variety of tools– Using leather punches– Understanding the use of skiving, beveling and grooving– Finishing leather edges: painting vs burnishing– Using various leather glues and tapes– Understand the use of reinforcements, fusings and stabilisers to back leather– To learn basic leather hand sewing techniques– To understand the tools and materials used in saddle stitching– Prototyping and manufacturing leather goods: mentions of different working methods, machines and tools IMPORTANT TO KNOW:We will always try to cover as much on the syllabus as possible and depending on your ability and previous experience, we might not be able to complete the program or we might instead be able to teach you additional techniques relating to the above listed topics, such as:– Understanding fittings, closure types, fastening techniques and tools: sam browns, magnets, pop buttons, eyelets, etc– Sew and finish simple zips styles, handles and straps– Understanding options and the construction of how to line bags and accessories INCLUDED IN THE COURSE:You will be provided with useful digital and paper handouts which contain:– A list of tools and materials used during the lesson(s), including a description of what they are and how they are used– A list of recommended suppliers for both leather and fittings (physically in London and online)– A glossary containing information about leather types and characteristics WHAT ARE THE ENTRY REQUIREMENTS?This course is suitable for total beginners, beginners with some experience and intermediate.You should be able to use measurements and understand verbal and written English instructions. ARE THERE ANY OTHER COSTS? IS THERE ANYTHING I NEED TO BRING?Materials are included.Feel free to bring a notepad, if you would like to take some notes, we will provide the rest. HOW LONG IS THIS TUITION?:This tuition will require up to 6.5 hours to complete.We aim to provide customised and high quality tuition services and by only allowing up to 6 students at a time, we are able to focus on each person needs and interests.As every student has a different level of ability and previous experience, this course might lead some students to complete the core aspects of the lesson in a shorter time frame than others.Students who complete the course early will be welcome to stay and use the studio facilities to exercise on the topics of the lesson.
This course is not suitable for total beginners. To attend this course, you must already have some experience with industrial machines and be able to operate and set up a walking foot independently, or have attended our MODULE 3 – INDUSTRIAL MACHINE TRAINING. UNDERSTANDING THE CONSTRUCTION AND SEWING OF LEATHER GOODS: GUSSETS, FEATURES AND COMPONENTS This is the forth module of a series designed to provide thorough, professional training in leatherworking, leather sewing, bag and accessory making. Each module has been carefully designed to equip individuals with key skills for starting a career in this sector, broadening their industry knowledge, or embarking on their own journey with solid foundational skills. Through this lesson, you will learn how to construct, sew, and finish some of the most challenging parts of leather goods making, such as straps, handles, zips, pockets, and more. By working on various shapes and structures, you will gain insights into the technical aspects of leatherworking, including preparation, marking, cutting, gluing, reinforcing, skiving, and more. At the end of the lesson, you will have experienced a wide range of techniques, worked with numerous tools, used leatherworking sewing machines, and produced samples to take home with you. By the end of the lesson, you will have: – Received an introduction to leather preparation, pattern placement, and leather marking – Received an overview of leather cutting, gluing, reinforcing and skiving – Learned how to sew and finish zips on leather – Learned how to cut, assemble, and sew simple straps and handles – Gained knowledge on incorporating two types of lining in your project – Learned how to assemble and sew simple gussets – Learned how to construct simple and zipped pockets Included in the course: You will receive useful paper handouts containing: – A list of tools and materials used during the lesson(s), with descriptions and usage instructions – A list of recommended suppliers for leather and fittings, both in London and online – A glossary containing information about leather goods components Find all modules here: https://the-london-leather-workshop.cademy.co.uk/
Programming in HTML5 with CSS course description This course provides an introduction to HTML5, CSS3, and JavaScript. It is an entry point into both the Web application and Windows Store apps training paths. The course focuses on using HTML5 / CSS3 / JavaScript to implement programming logic, define and use variables, perform looping and branching, develop user interfaces, capture and validate user input, store data, and create well-structured application. What will you learn Create and style HTML5 pages. Use JavaScript. Style HTML5 pages by using CSS3. Use common HTML5 APLs in interactive Web applications. Create HTML5 Web pages that can adapt to different devices and form factors. Enhance the user experience by adding animations to the HTML5 page. Programming in HTML5 with CSS course details Who will benefit: Website developers. Prerequisites: HTML5 development fundamentals. Duration 5 days Programming in HTML5 with CSS course contents Overview of HTML and CSS Overview of HTML, Overview of CSS, Creating a Web Application by Using Visual Studio 2012. Hands on Exploring the Contoso Conference Application. Creating and Styling HTML5 Pages Creating an HTML5 Page, Styling an HTML5 Page. Hands on Creating and Styling HTML5 Pages. Introduction to JavaScript Overview of JavaScript Syntax, Programming the HTML DOM with JavaScript, Introduction to jQuery. Hands on Displaying Data and Handling Events by Using JavaScript. Creating Forms to Collect and Validate User Input Overview of Forms and Input Types, Validating User Input by Using HTML5 Attributes, Validating User Input by Using JavaScript. Hands on Creating a Form and Validating User Input. Communicating with a Remote Data Source Sending and Receiving Data by Using XMLHTTPRequest, Sending and Receiving Data by Using jQuery AJAX operations. Hands on Communicating with a Remote Data Source. Styling HTML5 by Using CSS3 Styling Text, Styling Block Elements, CSS3 Selectors, Enhancing Graphical Effects by Using CSS3. Hands on Styling Text and Block Elements using CSS3. Creating Objects and Methods by Using JavaScript Writing Well-Structured JavaScript, Creating Custom Objects, Extending Objects. Hands on Refining Code for Maintainability and Extensibility. Creating Interactive Pages using HTML5 APIs Interacting with Files, Incorporating Multimedia, Reacting to Browser Location and Context, Debugging and Profiling a Web Application. Hands on Creating Interactive Pages by Using HTML5 APIs. Adding Offline Support to Web Applications Reading and Writing Data Locally, Adding Offline Support by Using the Application Cache. Hands on Adding Offline Support to a Web Application. Implementing an Adaptive User Interface Supporting Multiple Form Factors, Creating an Adaptive User Interface. Hands on Implementing an Adaptive User Interface. Creating Advanced Graphics Creating Interactive Graphics by Using Scalable Vector Graphics, Programmatically Drawing Graphics by Using a Canvas. Hands on Creating Advanced Graphics. Animating the User Interface Applying CSS Transitions, Transforming Elements, Applying CSS Key-frame Animations. Hands on Animating User Interface Elements. Web Sockets for Real-Time Communications Introduction to Web Sockets, Sending and Receiving Data by Using Web Sockets. Hands on Implementing Real-Time Communications by Using Web Sockets. Creating a Web Worker Process Introduction to Web Workers, Performing Asynchronous Processing by Using a Web Worker. Hands on Creating a Web Worker Process.
Advanced C++ training course description The course will give a broad overview of the C++ Programming language, focusing on modern C++, up to C++17. This course will cover the use of the Standard Library, including containers, iterator, function objects and algorithms. From the perspective of application development, a number of design patterns will be considered. What will you learn Write C++ programs using the more esoteric language features. Utilise OO techniques to design C++ programs. Use the standard C++ library. Exploit advanced C++ techniques Advanced C++ training course details Who will benefit: Programmers needing to write C++ code. Programmers needing to maintain C++ code. Prerequisites: C++ programming foundation. Duration 5 days Advanced C++ training course contents Study of a string class Create a string class as a means to investigate many issues, involving the use of operator overloading and including overloading new and delete. Creation of the class will also require consideration of 'const correctness'. Exception handling Consider the issues involved in exception handling including the concept of exception safety. Templates Review definition of template functions, including template parameter type deduction. Introduction to template metaprogramming. Newer features including template template parameters and variadic templates. Creation of template classes. Design patterns Introduction to Design Patterns and consideration of a number of patterns, such as, factory method, builder, singleton and adapter. The standard C++ library (STL) Standard Library features, such as, Containers, Iterator, Function Objects and Algorithms. Introduction to Lambda expressions. C++ and performance The writing of code throughout the course will be oriented towards performant code, including use of R Value references and 'move' semantics. Pointers The use of pointers will be considered throughout the course. Smart pointers will be considered to improve program safety and help avoid the use of 'raw' pointers. Threading This section will consider the creation of threads and synchronisation issues. A number of synchronisation primitives will be considered. Async and the use of Atomic will also be considered. New ANSI C++ features Summarising some of the newer features to be considered are: Auto, Lambdas expression, smart pointers, variadic templates and folds, R Value references and tuple together with structured binding.
Advanced Java training course description A tour of the more advanced features of Java following on from the Introduction to Java course. JDBC and JavaBeans are covered in separate courses. What will you learn Use Java to implement OOA/D. Use within Java programs - Internationalisation - Object serialisation - Reflection - RMI - Swing - JAR files Write Servlets and Java Server Pages Advanced Java training course details Who will benefit: Those wishing to program in Java. Prerequisites: Introduction to Java programming Duration 5 days Advanced Java training course contents What you should already know OO features in Java Static initialisers, object destruction, finalisation, constructor chaining, shadowing, Abstract classes and interfaces, inner classes, nested classes, member classes, local classes, anonymous classes. Internationalisation Locales, Unicode, local customs, localising messages. Object Serialisation Simple and custom serialisation, class versioning. Reflection Obtaining class and member information. RMI Restrictions, RMI architecture, Stubs, skeletons, rmic, the registry server, The RMI API. Swing An overview, examples, comparison vs. AWT, data transfer cut & paste. Servlets Servlet API, Java Web server, The servlet life cycle, chaining servlets, Hybrid servlets. JAR files and signed applet JAR files and signed applet
Perl training course description A hands on introduction to programming in Perl. What will you learn Write Perl programs. Use Perl modules. Debug Perl programs. Examine existing code and determine its function. Perl training course details Who will benefit: Anyone wishing to learn Perl. Prerequisites: None although experience in another high level language would be useful. Duration 5 days Perl training course contents Introduction to Perl What is Perl? When to use Perl, downloading Perl, installing Perl, documentation, perldoc, running Perl, the Perl environment. Perl under UNIX, Perl under Windows. "Hello world". Variables Scalars, data types, $_, strings and numbers, assignment, constants, strict, scope, STDIN. Operators Number operators, string operators, precedence and associativity, converting numbers and strings, shortcut operators. Flow control Blocks, if, else, elseif, unless, foreach, while, for do, until. Regular expressions What are regular expressions? Pattern matching, Perl as a filter, file editing. Strings Comparing strings, concatenating, substrings, chomp, chop, formatting, string manipulation. Subroutines Comparing strings, concatenating, substrings, chomp, chop, formatting, string manipulation. Arrays and hashes Working with arrays, element access, push(), pop(), shift(), unshift(), <STDIN> as an array, associative arrays, hashes of arrays, hash references, arrays of hashes, hashes of hashes. Files Simple file handling, open, close, <FILEHANDLE>, <>, file tests, directory access, directory handles, database access, packing and packing binary data. I/O STDIN, STDOUT and STDERR, Command line arguments,@ARGV. Perl debugging The built in debugger, running the debugger, debugger commands, graphical debuggers. Script syntax errors, single stepping, breakpoints, watches. Packages and modules CPAN, Finding modules, installing modules, using modules, scope. Report formatting Formats, defining a format, invoking a format, field holders. Process management System interaction, system(), exec(), signals. Security issues.
C++ training course description A hands on introduction to programming in the C++ language. The course concentrates on aspects that will be new to experienced C programmers and so is not suitable for those without C knowledge. What will you learn Write C++ programs Debug C++ programs. Examine existing code and determine its function. Use classes, function overloading, operator overloading, inheritance and virtual functions within C++ programs. C++ training course details Who will benefit: Programmers needing to write C++ code. Programmers needing to maintain C++ code. Prerequisites: C programming foundation. Duration 5 days C++ training course contents The origins of C++ C++ as a better C, C++ and Object Oriented Programming, encapsulation, polymorphism, inheritance. C++ standards. Getting started Simple C++ programs. Classes Basics, constructor and destructor functions, member and friend functions. Using objects. Default, copy and conversion constructors. A better C Arrays, pointers and references, new and delete. Improved safety with smart pointers, Resource Acquisition in Initialization (RAII). Functions in C++ Function overloading, default arguments, inline functions, Lambda functions. Templates Template classes and functions. Standard Library Containers, Iterators, algorithms, function objects. Operator overloading Basics, binary operators, the this pointer, relational operators, unary operators. Members versus friends. Inheritance Base class access control, protected members, multiple inheritance, virtual base classes. More I/O Manipulators, customising inserters, extractors. File I/O. Virtual functions Pointers to derived classes, run time polymorphism. Exception handling Throwing errors, trying code and catching errors.
Complete C programming training course description A hands-on introduction to programming in the ANSI C programming language. The course initially moves at a fast pace in order to spend as much time as possible on the subject of pointers - the area which cause the most bugs in C programs. What will you learn Write ANSI C programs Use the C libraries Debug C programs Examine existing code and determine its function. Complete C programming training course details Who will benefit: Programmers wishing to learn C. Programmers wishing to learn C++ or Java. Prerequisites: None, although experience in another high level language would be useful. Duration 5 days Complete C programming training course contents Getting started The compilation process, comments, main(), statement blocks, printf(). C data types and operators char, int, float and double, qualifiers, arithmetic and assignment operators, precedence, Associativity. Basic I/O C libraries, stdin and stdout, getchar(), putchar(), printf() formatting. Flow control if else, dangling elses, else if, while and for loops. switch statements, the null statement, break, continue and gotos. Functions Function calls, arguments and return types, function declarations (prototypes), function definitions, scope of variables. The preprocessor Preprocessor actions, macros, #include. Libraries and their relationship with header files. Conditional compilation. More data types and operators Logical, bitwise and other operators, type conversion, casting, typedefs and access modifiers. Arrays Declaring and handling arrays, common gotchas, multidimensional arrays. Pointers What are pointers? Why they are so important, declaring and using pointers,The three uses of the *,pointer example - scanf, pointers as arguments. More pointers Golden rules of pointers and arrays, pointers to arrays, pointer arithmetic, arrays of pointers, multiple indirection. Character/string manipulation Arrays of characters, string definition, working with strings, String library. Program arguments argc and argv, example uses,char *argv[] versus char ** argv. Program structure and storage classes Globals (externals), multi source programs, the look of a C program. Structures Declaration, the . and - operators, unions and bitfields. Library functions File handling, fopen and fclose, reading from and writing to files, fseek().calloc() and malloc()